package Audio
{
	import flash.media.Sound;

    public class GameSound
	{
        public var volume:Number = 1;
        public var isMusic:Boolean = false;
		public var name:String;
		public var fadeInDuration:int=0;
		public var fadeOutDuration:int=0;
		public var sound:Sound;
		public var startTime:int=0;
		public var bufferTime:int=5;
		
        public function GameSound()
		{
			super();
        }
    }
}